Players can now disable vehicle degradation sound effects in the useroptions.ini by editing the VehicleDegradationVolume=1 line.Body armor (laminated and makeshift) now always show up on top of parkas.Activate free look (default: alt) to see teammate nameplates at unlimited range. In team games, teammate chevrons have been removed to lessen the visual distraction they were providing.Incoming hit sounds should more clearly distinguish headshots from body shots.When using classic hit markers, the marker will turn bold for headshots.Items from the Weekend Challenge (5/13 - 5/14) will be granted with this update.Crafting & Healing timer has been moved so it no longer obscures the crosshair. ![]() We’ve made a number of quality of life improvements and bug fixes, many of which are the direct result of feedback we’ve received from players. The crafting process itself has also been simplified as you’ll now be able to craft a single item via left-click or craft max via right-click. Visually, you’ll notice a few updates to the screen such as a more clear indicator of required ingredients to craft, as well as a preview of how much of your available space will be taken up by crafting or picking up a new item. The Inventory and Crafting panels have been combined so that all of your item management can take place in a single window. In this update, the Inventory has been given a well-deserved polish pass with more to come in the future. Using your Inventory quickly and efficiently is one of the most important elements of gameplay. You can also select these from your appearance menu so that any vehicle you acquire will automatically skin to your preferred color. They’ll randomly spawn this way in The Arena and should be a bit easier to spot from parachutes and to distinguish from non-drivable vehicles. The ATV, off-roader, and pickup truck all have three new color variants.
0 Comments
Leave a Reply. |